The Computer Science and Business Studies Faculty

Teaching and Learning Director
Mr T Rahman

Computer Science is a subject which requires students to apply their mathematical and problem solving skills to various computing projects which range from creating formula on a spreadsheet to programming their own website or app. Without this subject, all the gadgets that we take for granted wouldn’t exist. We encourage students to work hard in this subject and to consider taking this subject to GCSE and beyond as Computer Science and IT is our future.

Business Studies is also an important subject as without the skills in commerce and finance we would not be able to compete in a global economy. We equip our students with enough business knowledge to enable them to become entrepreneurs or take their skills on the A-Level and beyond.

Key Stage 3 – Computer Science

Students will study E-Safety, spreadsheet and database software, game creation in Scratch, basic programming in Python, basic hardware and software that is needed for a PC and web authoring. This will be covered on one lesson a week. Homework takes the form of traditional worksheets and mini projects which are delivered at the end of the unit. We will assess students at the end of each project by looking at the final product that they produce using the lessons they have learned.

Year Autumn 1 Autumn 2 Spring 1 Spring 2 Summer 1 Summer 2
7 E-safety E-Safety Application Development Application Development Game Creation with Scratch Game Creation with Scratch
8 Murder Mystery Murder Mystery Game Creation with Python Game Creation with Python PC Basics PC Basics

Key Stage 4 – Computer Science Foundation Stage (Optional)

Students will understand the importance of, programming techniques in Python, hardware and software used to run a PC and trends in computing which includes the rise in digital media. This is covered in two lessons a week. Homework for programming takes the form of online exercises using code academy. The other units will have paper based homework’s.  Students must be in line for a grade 6 in both Computer Science and Mathematics at the end of Year 8 to join this subject.

Year Autumn 1 Autumn 2 Spring 1 Spring 2 Summer 1 Summer 2
9 Unit 1 – Programming Unit 1 – Programming Unit 2 – Hardware, Software and Logic Unit 2 – Hardware, Software and Logic Unit 3 – Computer Science Developments Unit 3 – Computer Science Developments

Key Stage 4 – GCSE Computer Science (Optional)

Once students have successfully completed the foundation year to Computer Science in Year 9, students will then start their GCSE for Computer Science in Year 10 by working on the advanced programming skills they need for NEA (Non-exam assessment) and for one of the two papers they will take in Year 11. In their final year they complete the first unit of theory. In their final year, students will learn about Computer Systems. To be successful at this course students will also complete two exams which are worth 50% each and will test their abilities in programming, problem solving, logic and their understanding of how computers work. This course gives learners a real, in-depth understanding of how computer technology works, provides excellent preparation for higher study and employment in Computer Science and develops critical thinking, analysis and problem-solving skills. The exam board used is OCR.

Year Autumn 1 Autumn 2 Spring 1 Spring 2 Summer 1 Summer 2
10 Recap of Basic Python Programming Techniques and acquisition of advanced Python Programming Recap of Basic Python Programming Techniques and acquisition of advanced Python Programming

Advanced programming techniques:

parameter passing, searching and sorting techniques.

Advanced programming techniques:

parameter passing, searching and sorting techniques.

SQL Development Start of the NEA project
11 Computational thinking, algorithms and programming Computer Systems Theory Computer Systems Theory Revision Revision N/a

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Key Stage 4 – Information Technology (Optional)

Some students who want a career in IT but not Computer Science will opt for this. In Year 9 students will cover the basics of project management and basic video editing and advertising. In Year 10, students will begin their course in Creative iMedia which comprises of 3 coursework units worth 25% each and one exam worth 25%. In Year 10 they will analyse graphics, show an understanding of a client brief and work plan and then make their own graphic for a product and in the second term they will do the same but this time their research and implementation skills will focus around programming a website. In Year 11 students will start by learning pre-production skills and will take an exam in January followed by the study of video production techniques for preparation of their final coursework unit. They will have two opportunities to sit their an exam – January and May.

Year Autumn 1 Autumn 2 Spring 1 Spring 2 Summer 1 Summer 2
9 Project Management Project Management Project Management Video Editing and Advertising Video Editing and Advertising Video Editing and Advertising
10 Graphics Graphics Graphics Web Development Web Development Web Development
11 Pre-production theory Pre-production theory Video Editing Video Editing Video Editing N/a

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Year 9 + 10 Core Information Technology and Computer Science Skills (Core)

In the first term in Year 9 students will understand the importance of using industry standard software, such as Office 2013 and Adobe Suite 6 to create a range of documents for a fictitious business. This will then aid them in the development of a Website. Their creative and problem solving skills are tested in this unit. After this, students will move on to the Inspiring Digital Enterprise Award (iDEA) programme. This allows students to enhance their character, culture and technical skills within a Computer Science, Information Technology and Business context.  At the end of the iDEA program, students will gain an industry recognised certificate which can be used to aid them in their applications to college, university and their future careers.  Topics covered are how to be a good citizen, worker, maker, entrepreneur and gamer.  These programmes will be covered in three lessons a week in Year 9.  In Year 10 students will cover the fundamentals of IT and Computer Science so that they are able to use what is at hand efficiently and appropriately. Students have one lesson a fortnight in Year 10.

Year Autumn 1 Autumn 2 Spring 1 Spring 2 Summer 1 Summer 2
9 Web Development Web Development iDEA iDEA iDEA iDEA
10 Understanding Computer Systems Understanding Computer Systems Understanding Computer Systems Understanding Computer Systems Understanding Computer Systems Understanding Computer Systems


Key Stage 4 – Business Studies (Optional)

This is an option subject in which students learn about the different types of businesses and organisations both in a local and national context. In Year 9 they will units which give students an understanding of how the basics of a business operate. In Year 10 students will go into more detail with how businesses are owned, run, are effected by outside factors which influence decisions made. In Year 11, the detail of how business operates internally is looked at in detail followed by some revision and exam techniques in the run up to the exam. Homework is paper based and will usually form the basis of research in to the organisations studied. The exam board used is Edexcel.

Year Autumn 1 Autumn 2 Spring 1 Spring 2 Summer 1 Summer 2

Dynamic nature of business

New business ideas

Risk and reward

Role of enterprise

Adding value

Role of entrepreneurship

Customer needs
Market Research
Market segmentation

Market mapping

Competitive environment

Aims and objectives

Revenue, costs & profit


Importance of cash

Cash flow forecasts

Small business finance


Ownership & liability


Business location

Marketing mix & Business plans


Technology in business



External influences

Methods of growth

Finance for growth

Changes in aims and objectives

Business and globalisation

Ethics and business






Marketing mix and business decisions

Business operations

Technology, productivity and production

Managing stock

Procurement: working with suppliers

Managing quality

The sales


Business calculations

Understanding business performance

Organising structures

Importance of effective communication

Different ways of working


Effective recruitment

Effective training and development



Exam Technique



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Additional Information

Staff encourage students to come back after school to complete any work that has been missed or to ask for additional help. Resources are on the VLE which enable students to download learning materials at home or on holiday.